ago. Then Path of Exile 2 looks to be much easier for new players to jump into while still maintaining the difficulty and depth of the Path of Exile sandbox. Vaal Lightning Arrow can be obtained by Vaaling the gem and it provides a nice burst of single target damage. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . 20 % reduced Projectile Speed. At the same time, the Pathfinder class grants very high Poison and Chaos Damage bonuses from Attack skills, making it one of the most powerful DoT classes in. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Projectiles from Supported Skills Return to you. Splitting steel received a very significant buff in the patch notes. Arrows will be piercing a lot with Tornado shot since I'm using drillneck (always pierce first arrow) and pierce gem/nodes for pierce on. Scourge Arrow is currently one of the best Bow Skills for any Bow build that uses Ailments to deal Damage. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. These will deal area attack damage to enemies where they land. PoEDB. Had to make a quick video with the new returning projectiles support,The anomalous version provides a 20% chance for an additional return. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. If it is ranged you might have a problem because of the triangular shape since the projectiles returns from the split position to the. if you have space to run it, you probably should. 61% less damage returning is 39% more damage overall and it takes up the 6 gem slot without Nimis. Path of Exile is a free online-only action RPG under development by Grinding Gear. PoE Vengeant Cascade. . Increasing the projectile speed of Ethereal Knives increases how far the projectiles can travel. Level 20. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. Galvanic Arrow. Nimis really is a boon specifically. Critical Strike Chance: 6. (in melee range) When supported with GMP, modifiers to area of effect also increase the single target DPS of the skill. The mode, introduced as the main theme of the 3. So you probably could tune the build for it to still hit your feet, but idk for sure. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. The more mobs or more hits, the more projectiles ramp up on the screen. This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. 72 = 588790. Requires Level 38. 5% increased Projectile Damage This is a Support Gem. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Returning projectiles: Effects that cause projectiles to return will cause the projectiles from Volcanic Fissure to bounce again and land on the same spot where. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Projectiles from Supported Skills Pierce all Targets while Returning. With an aim of doubling the projectile speed . 1. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. For chain I figured it's kinda useless because a single chain won't help clearing, and investing in more chain means projectile will take longer to return which is kinda bad, and using pierce will worsen this situation as well. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. These. Requires a Dagger or Claw. Returning is the "last" in the list of possible projectile behaviours when hitting a target. As for the returning projectiles, we will have to test it in 3. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. (2–75) to (3–113) Added Fire Damage. It causes projectiles to return and pierce all targets while returning. Projectiles Return to you from final target. Path of Exile Wiki editing functions. Returning Projectiles Pierce all Targets* * And yes, those returning projectiles can hit targets again. So unless you have some information on whether and why Nimis works differently, I'd assume they're the same projectile. Yesterday we announced Ruthless, a new way for players to make their journey through Wraeclast even more challenging. Nimis. After traveling a short distance the projectiles enter a second form. Thanks to Nimis projectiles return to you at the end of flight. but that is not the case in Path of Exile. In order to also make thorn arrows return, at least 55% total projectile speed is required. 5% increased Projectile Speed This is a Support Gem. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Explore economy and build overviews for the action role-playing game Path of Exile. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. 21 Crucible League; PoE 3. Level: (1-20) Cost: (8-20) Mana. Some quick calculations: If RP support gem doesn't scale and stays at 70% less dmg for returning proj, and you give up one 30% more dmg support for RP: (1 + 0. 20 league, is now coming back as a. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return . Requires Level 38. Of the 5 projectiles, only one hit can happen. Now all effects that cause projectiles to return do so in any case that they can. However, this is not its only feature. Anomalous Mirage Archer Support 6%. When using hydrosphere with exactly 1 pierce (no chain or fork) and shooting a projectile, it will fire through. If it proced of walls and end of projectile movement then it would be reliable way to clear enemies attacking you from behind. First impressions: This notable is nothing special. 77 = ~1 (base+RP) x lost dmg link. When an arrow strikes the target, up to 3 randomly chosen enemies within an area around that target are struck for the same amount of damage. 16 Scourge League. When Kinetic Blast projectiles return to you they trigger their. Projectiles from Supported Skills Return to you from final target. Soulrend Chaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0. The key piece lies in making Frostbolt not pierce, which then allows for it to chain, fork, and do other tricks to make more and more projectiles. Venom Gyre has the actual good version of return that is shared by Reach of the Council where it doesn't require hitting a target and the projectiles just return unconditionally. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. The original projectile disappears and two new projectile travel past the enemy away from each other at a 120º angle. 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile. 0. Cobra Lash has been added to the game. VC was a 100% more damage anoint (which are usually only around 10% more damage), so that was in a league of its own. Buy PoE Currency Cheap. 5x multiplier because returning projectiles count the total traveled distance so it would be dealing much lower damage than the outgoing projectile. PoE 3. If Point Blank is allocated, it is a roughly 1. Assuming the return support gem goes from -70% to -50% at lvl 20 (COPIUM), it could still be viable for many builds, also considering that it now also applies to spells instead of only attacks. The Fireball projectiles trigger and randomly fly outwards. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directions Vengeant Cascade Notable Passive Skill 15% increased Projectile Speed Attack Projectiles. and now you’re getting 4 support links + returning projectile which gives you 50% more damage. Posted by LockedGoblin689 on Jan 22, 2021,. Returning Projectiles Pierce all Targets. +++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++ The leading and most successful guardian-minion-build (1. Attack Projectiles Return to you attack: quiver 5 default 0: 1: ScourgeDownside (18–21) % reduced Projectile Damage damage: gloves 250 default 0: 45:. 21 Simplified projectile returning. Basically, when your projectiles hit a wall, they return. 5% increased Projectile Speed This is a Support Gem. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. Most theorycrafters knew that mucking around with projectiles in PoE would always deliver some nutty interactions, and for one guy (Jung) to open up that can of worms with his own unique (which led the path of Vengeant and Returning proj support) is seriously a long term buff to the health of the game. It also can only hit each enemy once as it returns, so even if it did chase you, you couldn't run circles around an enemy to hit them multiple times with that same returning. Thank you Mark for explaining it!Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. Whereas in an open area like Sirus arena, the projectile returns in a short time. In Path oF Exile (PoE), the Molten Strike is a mechanically interesting skill that can have good damage scaling. Added a new Dexterity/Strength Support Gem - Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted. Projectile Speed: 960 Requires Level 12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and. Skills gems that create projectiles usually have the Projectile or Bow gem tag. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. Additional projectiles: Scales total number of projectiles. ago. So your projectiles won't return until they're done doing all of those, upto however many of them you've got. Some gameplay situations become very difficult without the ability to use movement. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. It does not grant a bonus to your. Level: 1–20. When using Ice Spear or Ball Lightning with the Weapon Tree mod, the projectiles will return when they either hit a wall or reach the maximum projectile distance. Kraxizz. Returning Projectiles Support is a new Dexterity Support Gem. As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. Nimis Topaz Ring Icon Description Nimis is a unique Topaz Ring. Projectiles from Supported Skills Return to you from final target Projectiles from Supported Skills deal (61–70)% less Damage while. Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. The actual mechanic here on the notable says that the projectiles returned to you. 25*1. This damage comes from some complex interactions that are not handled in the in-game tooltip or by tools like Path of Building (PoB). 00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Life: 5,092 155%. Only one projectile behavior can be applied each time a projectile hits a target. Frostbolt interacts with Ice Nova and Vortex, allowing those spells to be cast on Frostbolt projectiles instead of the player. Fires a returning projectile that can be caught. Fury Valve absolutely should not be used in any other scenario. The Best Crafty Guides by Odealo. 5% increased Projectile Damage This is a Support Gem. yobobly •. Attack, Projectile, Totem, Physical, Bow. Normally a projectile attempts to hit the first enemy it encounters, explodes if the projectile has an explosion effect, and. Far Shot could start at -50%, -30%, or it could be 0. AoE breakpoints : The base radius of the skill is 18. From Lightning Arrow to Hexblast Mines, players have a plethora of options to choose from based on their preferred playstyle and goals. Darkscorn 3. Skill gem; Artillery Ballista Artillery Ballista Attack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (44-57)% of base Effectiveness of Added Damage: (44-57)% Requires Level 28 Summons a ballista totem that propels a sequence of fiery arrows into the air. The distance you aimed at initially will determine how far back the projectile returns. Level: (1-20) Cost: (8-20) Mana. Attack Speed: 50% of base. Ice spear hits the enemy with its first form. Related Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming forward back r/ftlgame A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Projectiles from Supported Skills deal (61–70) % less Damage while Returning. The returning projectiles also fly past our character and can hit enemies behind us,. Tornado Shot is the same as before. The projectiles will return if they hit a target and do not pierce/fork/chain. 21 Crucible. Bandits: KIlling all three Bandits for two Passive Skill Points is the best option, but you can also Help Alira for more Mana Regen, Crit Multiplier, and Elemental ResistancesWith pinpoint and no intensity, you gain 3 projectiles and lose 16% of damage, for a total of roughly 1,697 damage per cast. From my testing this only applies to the outgoing projectiles, which split off in different directions, then reorient back toward the player at the end of those trajectories. I have annointed Vengeant Cascade so these return and pass through the boss. I am not sure if this is intentional behavior, but when using Returning Projectiles Support with high cast and projectile speed and Spell Echo, it is both failing to spawn expected amount of lingering blades and the distance of the lingering blades spawned from returning projectiles is increased by the projectile speed. Attack Damage: 30–40% of base. Corrupting Cry Support Gem: Warcries and Exerted Attacks inflict Corrupted Blood. Vaal lightning trap has decent odds of working If the returning projectile mechanic, ensuring projectiles that go behind the target return to you for a double hit. Buy. It gained higher added flat physical damage, and the split projectiles no. Will the forked arrows travel 50 more units before disappearing? Will increasing projectile speed increase total distance travel (f. It does not matter if the projectile is traveling "forwards" or is "returning". 22In this video I go over a potential use for the new Return Projectile Support that. ) and we can guarantee all the split. ago. Shattering especially, since all the projectiles AOE can shotgun so with good. Vaal Lightning Arrow. 22, they moved the old VC into a gem, Return Projectile Support (RPS) and nerf the damage. Use our Ranger Leveling Guide for PoE - Classic Bow version. POB: build concept is not originally from me (Please see AZsrr Youtube channel). GGG has the following to say about projectiles that "fade". ago. New comments cannot be posted. 2. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. When using hydrosphere with exactly 1 pierce (no chain or fork) and shooting a projectile, it will fire through. Projectiles from Supported Skills Return to you from final target. Now all effects that cause projectiles to return do so in any case that they can. I mean if I'm fighting a boss, and I cast wild strike on him, it's going to do frost damage, then a projectile will be expelled from the boss outwards, I know normally those projectiles don't damage the target, that's how I remember that to work, but then, when said projectiles return to me, let's say 3 projectiles return to me, are those going. So i guess it would be difficult to maximize the dmg. Deadeye with +2 projectiles and chain is probably a good option. 21Ball Lightning Spell, Projectile, AoE, Lightning Level: (1-20) Cost: (12-23) Mana Cast Time: 0. Splitting Steel. Regex. 5% increased projectile Speed Projectiles have 3% chance to Return to you from final Target Supported Skills deal 0. POB setup budget ~ 320 div (99lvl, without Mageblood) Uber Elder - 00:00Uber Maven - 02:38U. This can only be done with the hydrosphere gimmick. Tag: Support, Projectile. Chain and Shotgunning for Single Target (Icicle Mine) Basically I want to figure out how/if single target on projectile skills can actually be influenced by having more projectiles and getting them to hit the same target per cast. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Simplified projectile returning. I'm curious if Holy Flame Totem will work with Flame Wall. Attack Projectiles Return to you from final Target. (2–75) to (3–113) Added Fire Damage. That's 1+3+9+27 = 40. Requires Level 38. It does not grant a bonus to your. The returning proj by default can pass through/hit enemies on the way back but will deal no DMG on the return hit. Projectiles from Supported Skills Return to you from final target. Numbers will look weaker than the build realistically performs. Attack, Projectile, Bow. From the HFT skill gem text, the skill has the attribute "Projectiles pierce all targets" Does this mean that Flame Wall will add damage to HFT? I'm considering a totem build with Ancestral Bond, so only totems will deal. Skill functions and interactions. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. Will sub-projectiles created by split/fork/chain count towards this? F. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. At 0% AoE the skill hits ~56% of the time, scaling up to as high as ~73% at ~130% increased AoE. Anomalous Returning Projectiles Support, Returning Projectiles Support. Versatility: The use of the returning projectile support. It can be used with any Melee Weapon, which makes it very. my understanding is that the snipers mark projectiles will return to the marked target, but they are not able to shotgun, so at most one returning snipers mark projectile per batch will hit the target. I can't tell if this is a bug and I can't tell if they know about it. If the source is in melee range. Vengeant Cascade is a notable passive skill of Path of Exile. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. Cost: 5–7 Mana. Attack Damage: (100-120)% of base. 46 so about 5. Visualize this though, you need 1 pierce to go through your main target, then it’s another target. Base duration is 12. Requires a Dagger or Claw. [1] Skills gems that create projectiles usually have the Projectile or Bow gem tag. PoE Projectiles 3. l don't believe there are arrow skills that explode at the end of travel like. That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not to take up. 80 sec Critical Strike Chance: 5. A physical based projectile spell that launches several projectiles in an arc in front of the caster. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. Tag: Support, Projectile Supported Skills have (50-69)% increased Projectile Speed. Any projectiles that pierce cannot fork, so Fork cannot support skills like Freezing Pulse and. EDIT: I guess this might also be "if a projectile hits final target and has a chain but cannot chain, it will check for return". Vaal Venom Gyre is a Vaal skill gem. ago. Starting out with Path of Exile can be quite stressful, given the vast number of builds available in the game. 22In this video I go over a potential use for the new Return Projectile Support that. 60% from a perfect Ashes of the Stars. That being said projectiles returning is always the last step so chain would not work again after a. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. The most interesting of which being Returning Projectile Support, which allows all Projectiles to. However, for POE 3. Will sub-projectiles created by split/fork/chain count towards this? F. Base duration is 6 seconds. 0. PoE Projectiles 3. If you used it with Split Arrow, for example, it. Another good possibility is Shattering Steel or Splitting steel. 00 sec Critical Strike Chance: 5. The addition of this support gem opens up exciting possibilities for unique and powerful builds. Basicly does the returned projectile recognizes the point of origin as the character or the place it is returning from? This happens the same with skills like Spectral Throw, which, even though the projectiles return to you and end up right next to you on the return, end up doing less damage on the return. Cobra Lash Deadeye Midgame Build Guide Path of Exile 3. 487 or about 4. Molten Strike Attack, Projectile, AoE, Melee, Strike, Fire Level: (1-20) Cost: 6 Mana Attack Damage: (110-185)% of base Effectiveness of Added Damage: (110-185)% Projectile Speed: 750 Infuses your melee weapon with molten energies to attack with physical and fire damage. Cost & Reservation Multiplier: 150%. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. Projectiles from Supported Skills Return to you. 4. " Instead, it now provides "Returning Projectiles have 150% increased Speed. " It's pretty much dead node without returning projectiles support. Apparently the Splitting Steel Projectiles used to explode upon return with Nimis last league, allowing for > 4-5x multipliers with sufficient AoE while standing on top of the target. Projectiles from Supported Skills deal 60% less Damage while Returning. 46/4. Effectiveness of Added Damage: 38–44%. Vengeant Cascade - 15% Increased Projectile Speed. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills. 5m dps. 5-link without the damage nerfs. This is a Support Gem. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. Replies are. This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. The arrows impact the ground in a line,. In theory it might not be that bad depending on at what point the projectile returned to you, but at best it'd gimp your range for a little bit more damage. When it collides with something it will shatter,. Chris' post: All projectiles now behave like arrows. If you don’t have the first three and when your projectile hits an enemy it will return to you. It costs 2 Golden + 1 Amber Oil. The 3 secondary projectiles is the damage dealing portion of the skill. Unless they hit enemies. Projectiles from Supported Skills Return to you from final. Projectiles which. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 5x multiplier because returning projectiles count the total traveled distance so it would be dealing much lower damage than the outgoing projectile. So for a skill like Lightning Arrow, it's already decent, potentially very good. You would have 200% increased chance to crit against Nearby enemies on Full Life, and 100% increased chance to crit against all other Nearby enemies. This build uses i. The projectiles will return if they hit a target and do not pierce/fork/chain from them. Well, id does not deal damage for the same reason the returning projectile from the annointable node can't damage too, in POE one projectile can only damage a target once, when the proj chain or fork, it's the sameSimplified projectile returning. if you stand near a boss, that results in all the returning AoE Fireballs to overlap on the same target (Shotgunning). Returning Projectiles Support is not applying the "Projectiles from Supported Skills deal (70-61)% less Damage while Returning" line to poison damage. 5. The name of the new season is Path of Exile: Trial of the Ancestors. As the projectile travels, it repeatedly applies a. Attack Damage: 125–165% of base. 5% increased Projectile Speed Projectiles from Supported Skills have 0. 39% more assuming the mob is stationary to hit with the return. Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Shrapnel Ballista Attack, Projectile, Totem, Physical, Bow Level: (1-20) Cost: (5-11) Mana Attack Speed: 50% of base Attack Damage: (38-44)% of base Effectiveness of Added Damage: (38-44)% Requires Level 4 Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Returning Projectiles Pierce all Targets*Compare Spectral Throw with any projectile skill, and it's just sad. Last bumped on Jun 1, 2022, 10:33:25 AM. This time it’s my league start in POE 3. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. Cast Time: 1. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Still looks awesome though. Level: 1–20. Attack Damage: (100-120)% of base. Divergent Inspiration Support 11%. 00 sec. Level: (1-20) Cost: (8-10) Mana. The community has had a lot of questions about Ruthless, so today we've gathered the answers to some of the most frequently asked questions. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . [3. Anomalous reduces the penalty on returning projectiles, while divergent is just a +1 chain. You can get +3 pierce from the tree for a few nodes. Gameplay. Simplified projectile returning. Supports projectile skills. Vengeant Cascade makes projectiles come back to you, hitting mobs again. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. Some gameplay situations become very difficult without the. So one projectile per set of projectiles can hit the same target again, but not several. 00 sec. Returning projectiles that were created at the same time still share a collision list for returning, they just have a separate list for their first portion and the return. That's the truth. 40% reduced Area of Effect for Attacks to 40% increased Area of Effect for Attacks. It causes projectiles to return and pierce all targets while returning. Even though the projectile is not destroyed on previous chains and will return if there are remaining chains. ; Fast Mapping ; Smooth Gameplay : No need to position or target directly as Unseen Strike handles this for us ; Easily hit Max CF stacks on enemies: multiple. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. In a game where standing still for more than 1 second is killing yourself, having to wait 3 seconds for a projectile to return is just BS. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. Requires Level 38. Vengeant Cascade would allow me to skip 3 (potentially 4 depending on my pathing) points required for Piercing Shots on my Scourge Arrow builds (played both poison and ele stacking) while possibly allowing me to attain a slightly faster. 0. As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. Also these mods are good for build: - +20 to Dexterity - 20% increased Projectile DamageA projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. Refreshing the duration when they expire and returning them early is pretty broken. Not worth a gem slot. Contents. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. staudd Cockareel • 11 days ago. This means that if a skill is affected by pierce, chain, and fork, it would first pierce x number of times, then fork, then chain x number of times. Poisonous Concoction is a poison-based attack skill introduced in Path of Exile’s 3. So Split is technically the 'same projectile' just like Fork releases 2-3 of the 'same projectile' so all of them count as having 'hit already'. Every lightning trap already invests in pierce. 1. -----Stream and social media-----Streaming daily at 11:00 am U. Fresh Meat Support Gem: Minions gain adrenaline, crit chance, and crit multi after being. " Previously the node required you to hit something to proc the return behavior. This means that if a skill is. You can probably do dex or int stacking.